Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: NVIDIA Linux Display Drivers
Upstream-Contact: NVIDIA Corporation <linux-bugs@nvidia.com>
Source:
 ftp://download.nvidia.com/XFree86/Linux-x86/
 ftp://download.nvidia.com/XFree86/Linux-x86_64/
Disclaimer:
 This package is not part of the GNU/Linux Debian distribution.  It is
 provided in the non-free archive area as a convenience to Debian users.
 The contents of this package cannot be distributed as part of the Debian
 distribution because the NVIDIA Software License covering it is not a free
 software license.  No modifications of the included binaries are
 permitted, and the binaries are not distributed with source code.

Files: supported-gpus.json
Copyright: 2020 NVIDIA Corporation
License: Zlib

License: Zlib
 This software is provided 'as-is', without any express or implied
 warranty. In no event will the authors be held liable for any damages
 arising from the use of this software.
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 Permission is granted to anyone to use this software for any purpose,
 including commercial applications, and to alter it and redistribute it
 freely, subject to the following restrictions:
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 1. The origin of this software must not be misrepresented; you must not
    claim that you wrote the original software. If you use this software
    in a product, an acknowledgment in the product documentation would be
    appreciated but is not required.
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 2. Altered source versions must be plainly marked as such, and must not be
    misrepresented as being the original software.
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 3. This notice may not be removed or altered from any source
    distribution

Files: *
Copyright: 1993-2015 NVIDIA Corporation.  All rights reserved.
License: NVIDIA-graphics-drivers

Files: NVIDIA-Linux/kernel-open/* kernelsrc/NVIDIA-kernel-module-source-*.tar.xz
Copyright: 2021 NVIDIA CORPORATION & AFFILIATES
License: MIT
 However, when linked together to form a Linux kernel module, the
 resulting Linux kernel module is dual licensed as MIT/GPL-2.

License: MIT
 Permission is hereby granted, free of charge, to any person obtaining a
 copy of this software and associated documentation files (the "Software"),
 to deal in the Software without restriction, including without limitation
 the rights to use, copy, modify, merge, publish, distribute, sublicense,
 and/or sell copies of the Software, and to permit persons to whom the
 Software is furnished to do so, subject to the following conditions:
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 The above copyright notice and this permission notice shall be included in
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 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 DEALINGS IN THE SOFTWARE.
 .
 However, when linked together to form a Linux kernel module, the resulting Linux
 kernel module is dual licensed as MIT/GPLv2.

Files: debian/*
Copyright: 2018 Canonical Ltd
License: GPL-2.0+

Files: debian/rules
Copyright: 2001-2010 Randall Donald <rdonald@debian.org>
           2009-2017 Andreas Beckmann <anbe@debian.org>
           2010 Russ Allbery <rra@debian.org>
           2018 Canonical Ltd
           Based on packages by Christopher Cheney.
License: GPL-2.0+

License: GPL-2.0+
 This package is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or
 (at your option) any later version.
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 This package is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 .
 You should have received a copy of the GNU General Public License
 along with this program. If not, see <http://www.gnu.org/licenses/>
 .
 On Debian systems, the complete text of the GNU General Public
 License version 2 can be found in "/usr/share/common-licenses/GPL-2".

License: NVIDIA-graphics-drivers
 NVIDIA Driver License Agreement
 .
 IMPORTANT NOTICE - PLEASE READ AND AGREE BEFORE USING THE SOFTWARE.
 .
 This license agreement ("Agreement") is a legal agreement between you, whether
 an individual or entity ("you") and NVIDIA Corporation ("NVIDIA") and governs
 your use of the NVIDIA driver, and any additional software and materials
 provided (the "SOFTWARE").
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 If you don't have the required age or authority to enter into this Agreement or
 if you don't accept all the terms below, do not use the SOFTWARE.
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 You agree to use the SOFTWARE only for purposes that are permitted by this
 Agreement and any applicable law or regulation in the relevant jurisdictions.
 .
 1. License.
 .
 1.1 Subject to the terms of this Agreement, NVIDIA grants you a non-exclusive,
 revocable, non-transferable and non-sublicensable (except as expressly provided
 in this Agreement) license to:
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 a. Install and use copies of the SOFTWARE,
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 b. Modify and create derivative works of any portion of the SOFTWARE delivered
 by NVIDIA in source code format,
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 c. Deploy, for your own use, the SOFTWARE on infrastructure you own or lease,
 and
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 d. Distribute the SOFTWARE provided for use with operating system kernels
 distributed under the terms of an OSI-approved open source license as listed by
 the Open Source Initiative at http://opensource.org, provided that (i) the
 binary files thereof are not modified in any way (except for uncompressing of
 compressed files) and (ii) this Agreement is provided to each SOFTWARE
 recipient.
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 2. Limitations.
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 The following license limitations apply to your use of the SOFTWARE:
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 2.1 The SOFTWARE is only licensed for use in conjunction with microprocessor(s),
 SoCs, and GPUs which have been (i) designed by NVIDIA and/or its affiliates and
 (ii) sold (directly or indirectly) by NVIDIA and/or its affiliates ("NVIDIA
 Platform"). You may only use firmware in NVIDIA Platforms. You may not translate
 firmware, nor cause or permit firmware to be translated, from the architecture
 or language in which it is originally provided by NVIDIA, into any other
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 2.2 You may not reverse engineer, decompile, or disassemble the SOFTWARE
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 SOFTWARE, or misrepresent the authorship of the SOFTWARE, and you must cause any
 modified files to carry prominent notices stating that you changed the files
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 subject to an open source software license, subject to the terms in the
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 or use the SOFTWARE (including for use in or for Critical Applications), and for
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 3. Authorized Users.
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 You may allow employees and contractors of your entity or of your
 subsidiary(ies) to access and use the SOFTWARE from your secure network to
 perform the work authorized by this Agreement on your behalf.
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 If you are an academic institution, you may allow users enrolled or employed by
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 Agreement from your secure network.
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 Agreement if committed by your authorized users.
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 4. Pre-Release SOFTWARE.
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 The SOFTWARE versions identified as alpha, beta, preview or otherwise as
 pre-release may not be fully functional, may contain errors or design flaws, and
 may have reduced or different security, privacy, accessibility and reliability
 standards relative to commercial versions of NVIDIA software and materials.
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 You may use pre-release SOFTWARE at your own risk, understanding that
 pre-release SOFTWARE is not intended for use in production or business-critical
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 pre-release SOFTWARE.
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 NVIDIA is not obligated to support any SOFTWARE, unless there is a separate
 agreement for this purpose. NVIDIA may, at its option, make available patches,
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 licensed to you as provided in this Agreement.
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 6. Components Under Other Licenses.
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 The SOFTWARE may include or be distributed with components provided with
 separate legal notices or terms that accompany the components, such as open
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 components are subject to the applicable Other Licenses, including any
 proprietary notices, disclaimers, requirements and extended use rights; except
 that this Agreement will prevail regarding the use of third-party open source
 software, unless a third-party open source software license requires its license
 terms to prevail. Open source software license means any software, data or
 documentation subject to any license identified as an open source license by the
 Open Source Initiative (http://opensource.org), Free Software Foundation
 (http://www.fsf.org) or other similar open source organization or listed by the
 Software Package Data Exchange (SPDX) Workgroup under the Linux Foundation
 (http://www.spdx.org).
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 You acknowledge and agree that it is your sole responsibility to obtain any
 additional third-party licenses required to make, have made, use, have used,
 sell, import, and offer for sale your products or services that include or
 incorporate any third-party software and content, including, without limitation,
 audio and/or video encoders and decoders and implementations of technical
 standards. NVIDIA does not grant to you under this Agreement any necessary
 patent or other rights, including standard essential patent rights, with respect
 to any third-party software and content.
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 7. Termination.
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 This Agreement will automatically terminate without notice from NVIDIA if you
 fail to comply with any of the terms in this Agreement or if you commence or
 participate in any legal proceeding against NVIDIA with respect to the
 SOFTWARE. Upon any termination, you must stop using and destroy all copies of
 the SOFTWARE. You can terminate this Agreement whenever you want by stopping use
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 distributions according to this Agreement are not affected by termination. All
 provisions will survive termination, except for the licenses granted to you.
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 The SOFTWARE, including all intellectual property rights, is and will remain the
 sole and exclusive property of NVIDIA or its licensors. Except as expressly
 granted in this Agreement, (i) NVIDIA reserves all rights, interests, and
 remedies in connection with the SOFTWARE, and (ii) no other license or right is
 granted to you by implication, estoppel or otherwise. You agree to cooperate
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 compliance with this Agreement.
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 9. Feedback.
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 You may, but you are not obligated to, provide suggestions, requests, fixes,
 modifications, enhancements, or other feedback regarding the SOFTWARE
 (collectively, "Feedback"). Feedback, even if designated as confidential by you,
 will not create any confidentiality obligation for NVIDIA or its affiliates. If
 you provide Feedback, you grant NVIDIA, its affiliates and its designees a
 non-exclusive, perpetual, irrevocable, sublicensable, worldwide, royalty-free,
 fully paid-up and transferable license, under your intellectual property rights,
 to publicly perform, publicly display, reproduce, use, make, have made, sell,
 offer for sale, distribute (through multiple tiers of distribution), import,
 create derivative works of and otherwise commercialize and exploit the Feedback
 at NVIDIA's discretion. You will not give Feedback (i) that you have reason to
 believe is subject to any restriction that impairs the exercise of the grant
 stated in this section; or (ii) subject to license terms which seek to require
 any product incorporating or developed using such Feedback, or other
 intellectual property of NVIDIA or its affiliates, to be licensed to or
 otherwise shared with any third party.
 .
 10. Governing Law and Dispute Resolution.
 .
 10.1 Informal Resolution.
 .
 If you or NVIDIA have any dispute, claim or controversy arising out of or
 relating to the SOFTWARE or this Agreement ("Dispute"), the parties agree to
 work in good faith to resolve the Dispute informally. If you have a Dispute, you
 must first contact NVIDIA and give NVIDIA an opportunity to resolve it by
 contacting NVIDIA by mail at NVIDIA Corporation, ATTN: Legal, 2788 San Tomas
 Expressway, Santa Clara, California, 95051. Either you or NVIDIA may seek to
 have a Dispute resolved in small claims court if all the requirements of the
 small claims court are satisfied. Either you or NVIDIA may seek to have a
 Dispute resolved in small claims court in your county of residence or the small
 claims court in closest proximity to your residence at any time before an
 arbitrator is appointed, and you may also bring a Dispute in small claims court
 in the Superior Court of California, County of Santa Clara.
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 10.2 Binding Arbitration.
 .
 For any Disputes that are not resolved informally or by the small claims court,
 you and NVIDIA each agree to resolve any such Dispute by binding arbitration
 before an arbitrator from Judicial Mediation and Arbitration Services ("JAMS")
 (rules available at https://www.jamsadr.com/). Except as otherwise provided in
 this section, all issues are for the arbitrator to decide, including
 jurisdictional and arbitrability issues and the formation, existence, validity,
 interpretation, and scope of this arbitration provision. The arbitration will be
 conducted in Santa Clara County, California (or the nearest JAMS office to Santa
 Clara County), unless you request an in-person hearing in your hometown or you
 and NVIDIA agree otherwise. You and NVIDIA agree that the parties will arbitrate
 all Disputes, remedies, and requests for relief subject to individual
 arbitration first, the arbitrator will only determine issues of liability on the
 merits of any claim asserted, and the arbitrator may only award declaratory or
 injunctive relief in favor of the individual party seeking relief and only to
 the extent necessary to provide relief warranted by that party's individual
 claim. You and NVIDIA agree that any remaining unresolved Disputes, remedies, or
 requests for relief may be pursued in court only after the arbitrator's award
 has been issued. In any later court proceeding, the arbitrator's factual
 findings will not be entitled to deference by the court. Nothing in these terms
 will prevent a party from seeking injunctive or other equitable relief from the
 courts in any jurisdiction to prevent the actual or threatened violation of that
 party's data security, intellectual property rights, or other proprietary
 rights. If for any reason this Section 10.2 is unenforceable concerning any
 Dispute, and a Dispute proceeds in a court of general jurisdiction, the Dispute
 will be exclusively brought in state or federal court located in Santa Clara
 County, California.
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 10.3 Class Action, Representative Action, & Jury Trial Waiver.
 .
 All Disputes must be brought by a party in its individual capacity, and not as a
 plaintiff or class member in any purported class or representative
 proceeding. You and NVIDIA agree to waive the right to a jury trial, participate
 in class action lawsuits, class-wide arbitrations, any collective, consolidated,
 or other proceeding or request for relief where someone acts in a representative
 capacity.
 .
 10.4 Right to Opt-Out.
 .
 You may opt-out of the foregoing jury trial, class action, arbitration, and
 collective or consolidated proceeding waiver provision by notifying NVIDIA in
 writing within 30 days of commencement of use of the SOFTWARE, within 30 days of
 the effective date of this Agreement, or within 30 days of any future change
 NVIDIA may make to this Section 10.4. Such written notification must be sent by
 mail to NVIDIA Corporation, Attn: Legal, 2788 San Tomas Expressway, Santa Clara,
 California, 95051 and must include (1) your name, (2) your address, (3) the
 reference to NVIDIA drivers as the software to which the notice relates, and (4)
 a clear statement indicating that you do not wish to resolve disputes through
 arbitration and demonstrating compliance with the 30-day time limit to
 opt-out. Any opt-out notification received after the opt-out deadline or not
 including the required items noted in (1)-(4) in the preceding sentence will not
 be valid and you will be required to pursue your Dispute in arbitration or small
 claims court. Opting out of this dispute resolution procedure will not affect
 the terms and conditions of this Agreement, which still apply to you. If you
 opt-out of any future change NVIDIA may make to this Section 10.4, the most
 recent version of Section 10.4 before the change you rejected will apply.
 .
 10.5 Governing Law.
 .
 You and NVIDIA each agree that all Disputes will be governed by the Federal
 Arbitration Act, in addition to the internal substantive laws of the State of
 Delaware and the United States, without regard to or application of its conflict
 of laws rules or principles. The United Nations Convention on Contracts for the
 International Sale of Goods is expressly disclaimed. Any translation of this
 Agreement is done for local requirements and, if there is a dispute between the
 English and any non-English versions, you and NVIDIA agree that the English
 version of this Agreement will govern to the extent not prohibited by local law
 in your jurisdiction.
 .
 11. Disclaimer of Warranties.
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 THE SOFTWARE IS PROVIDED BY NVIDIA AS-IS AND WITH ALL FAULTS. TO THE FULLEST
 EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL WARRANTIES AND
 REPRESENTATIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED OR STATUTORY, RELATING TO
 OR ARISING UNDER THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES
 OF TITLE, NONINFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
 USAGE OF TRADE AND COURSE OF DEALING. WITHOUT LIMITING THE FOREGOING, NVIDIA
 DOES NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS; THAT ANY DEFECTS
 OR ERRORS WILL BE CORRECTED; THAT ANY CERTAIN CONTENT WILL BE AVAILABLE; OR THAT
 THE SOFTWARE IS FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS.
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 In addition, you agree that you are solely responsible for maintaining
 appropriate data backups and system restore points for systems that include the
 SOFTWARE, and that NVIDIA will have no responsibility for any damage or loss to
 such systems (including loss of data or access) arising from or relating to (a)
 any changes to the configuration, application settings, environment variables,
 registry, drivers, BIOS, or other attributes of the system (or any part of such
 system) initiated through the SOFTWARE; or (b) installation of any SOFTWARE or
 third party software patches through the NVIDIA update service.
 .
 NO INFORMATION OR ADVICE GIVEN BY NVIDIA WILL IN ANY WAY INCREASE THE SCOPE OF
 ANY WARRANTY EXPRESSLY PROVIDED IN THIS AGREEMENT. You are responsible for
 checking that a SOFTWARE version is the appropriate one for your NVIDIA product
 model, operating system, and computer hardware.
 .
 12. Limitations of Liability.
 .
 TO THE FULLEST EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL NVIDIA BE
 LIABLE FOR ANY (I) INDIRECT, PUNITIVE, SPECIAL, INCIDENTAL OR CONSEQUENTIAL
 DAMAGES, OR (II) DAMAGES FOR (A) THE COST OF PROCURING SUBSTITUTE GOODS, OR (B)
 LOSS OF PROFITS, REVENUES, USE, DATA OR GOODWILL ARISING OUT OF OR RELATED TO
 THIS AGREEMENT, WHETHER BASED ON BREACH OF CONTRACT, TORT (INCLUDING
 NEGLIGENCE), STRICT LIABILITY, OR OTHERWISE, AND EVEN IF NVIDIA HAS BEEN ADVISED
 OF THE POSSIBILITY OF SUCH DAMAGES AND EVEN IF A PARTY'S REMEDIES FAIL THEIR
 ESSENTIAL PURPOSE.
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 ADDITIONALLY, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA'S TOTAL
 CUMULATIVE AGGREGATE LIABILITY FOR ANY AND ALL LIABILITIES, OBLIGATIONS OR
 CLAIMS ARISING OUT OF OR RELATED TO THIS AGREEMENT WILL NOT EXCEED FIVE
 U.S. DOLLARS (US$5).
 .
 13. Data Collection.
 .
 If you are using the SOFTWARE on a Windows operating system, you hereby
 acknowledge that at the time of SOFTWARE installation, NVIDIA will access and
 collect data to: (a) properly configure and optimize the system for use with the
 SOFTWARE; (b) deliver content or service through SOFTWARE; and (c) improve
 NVIDIA products and services. Information collected may include configuration
 data such as GPU and CPU, and operating system.
 .
 The SOFTWARE may contain links to third party websites and services. NVIDIA
 encourages you to review the privacy statements on those sites and services that
 you choose to visit to understand how they may collect, use and share your
 data. NVIDIA is not responsible for the privacy statements or practices of third
 party sites or services.
 .
 Please review the NVIDIA Privacy Policy, located at
 https://www.nvidia.com/en-us/about-nvidia/privacy-policy, which explains
 NVIDIA's policy for collecting and using data.
 .
 14. Assignment.
 .
 NVIDIA may assign, delegate or transfer its rights or obligations under this
 Agreement by any means or operation of law. You may not, without NVIDIA's prior
 written consent, assign, delegate or transfer any of its rights or obligations
 under this Agreement by any means or operation of law, and any attempt to do so
 is null and void.
 .
 15. Trade Compliance.
 .
 You agree to comply with all applicable export, import, trade and economic
 sanctions laws and regulations, including U.S. Export Administration
 Regulations and Office of Foreign Assets Control regulations. These laws include
 restrictions on destinations, end-users and end-use.
 .
 16. Government Use.
 .
 The SOFTWARE, including related documentation ("Protected Items") is a
 "Commercial product" as this term is defined at 48 C.F.R. 2.101, consisting of
 "commercial computer software" and "commercial computer software documentation"
 as such terms are used in, respectively, 48 C.F.R. 12.212 and 48 C.F.R. 227.7202
 & 252.227- 7014(a)(1). Before any Protected Items are supplied to the
 U.S. Government, you will (i) inform the U.S. Government in writing that the
 Protected Items are and must be treated as commercial computer software and
 commercial computer software documentation developed at private expense; (ii)
 inform the U.S. Government that the Protected Items are provided subject to the
 terms of this Agreement; and (iii) mark the Protected Items as commercial
 computer software and commercial computer software documentation developed at
 private expense. In no event will you permit the U.S. Government to acquire
 rights in Protected Items beyond those specified in 48
 C.F.R. 52.227-19(b)(1)-(2) or 252.227-7013(c) except as expressly approved by
 NVIDIA in writing.
 .
 17. Notices.
 .
 Please direct your legal notices or other correspondence to NVIDIA Corporation,
 2788 San Tomas Expressway, Santa Clara, California 95051, United States of
 America, Attention: Legal Department. If NVIDIA needs to contact you about the
 SOFTWARE, you consent to receive the notices by email and that such notices will
 satisfy any legal communication requirements.
 .
 18. Entire Agreement.
 .
 Regarding the subject matter of this Agreement, the parties agree that (i) this
 Agreement constitutes the entire and exclusive agreement between the parties and
 supersedes all prior and contemporaneous communications and (ii) any additional
 or different terms or conditions, whether contained in purchase orders, order
 acknowledgments, invoices or otherwise, will not be binding on the receiving
 party and are null and void. This Agreement may only be modified in a writing
 signed by an authorized representative of each party.
 .
 If a court of competent jurisdiction rules that a provision of this Agreement is
 unenforceable, that provision will be deemed modified to the extent necessary to
 make it enforceable and the remainder of this Agreement will continue in full
 force and effect.
 .
 19. No Waiver.
 .
 No failure or delay by a party to enforce any Agreement term or obligation will
 operate as a waiver by that party, or prevent the enforcement of such term or
 obligation later.
 .
 20. Licensing.
 .
 For any questions regarding this Agreement, please contact NVIDIA at
 driver-licensing@nvidia.com
 .
 (v. February 25, 2025)
Comment:
 First a note from the README file
 .
 Q: Why does NVIDIA not provide rpms anymore?
 .
 A: Not every Linux distribution uses rpm, and NVIDIA wanted a single
    solution that would work across all Linux distributions.  As indicated
    in the NVIDIA Software License, Linux distributions are welcome to
    repackage and redistribute the NVIDIA Linux driver in whatever package
    format they wish.
 .
 Furthermore, an email from NVIDIA:
 .
 Greetings, Randall!  Comments below:
 .
 On 30 Jul 2003, Randall Donald wrote:
 .
 > To whom it may concern,
 >
 > My name is Randall Donald and I am the maintainer for the Debian
 > downloader packages nvidia-glx-src and nvidia-kernel-src.
 > As stated in your license and the README file
 > ( "As indicated in the NVIDIA Software License, Linux distributions
 >   are welcome to repackage and redistribute the NVIDIA Linux driver in
 >   whatever package format they wish." )
 > I wish to include packages containing the Linux driver files in the
 > Debian archive.  I'd like to know if it is legally permitted to
 > distribute binary kernel modules compiled from the NVIDIA kernel module
 > source and Debian kernel headers.
 .
 This is fine; thanks for asking.
 .
 > I am also wondering if the "No Separation of Components" clause
 > ( No Separation of Components.  The SOFTWARE is licensed as a
 >   single product.  Its component parts may not be separated for use
 >   on more than one computer, nor otherwise used separately from the
 >   other parts.)
 > applies to splitting the glx driver and kernel module source into
 > multiple binary packages.
 .
 This is also fine.  I believe this section of the license was
 intended to prevent users from doing things like using our Windows
 control panel with a competitor's display driver (that's not actually
 possible, but you get the idea...).  In the case of separating the
 driver into a glx package and a kernel package (like we used to
 do ourselves), this is simply a packaging issue; of course users
 will use the packages together when they install.
 .
 Please feel free to redistribute the NVIDIA graphics driver.
 .
 Thank you for doing this for the NVIDIA+Debian community!
 .
 - Andy

