angle_style cosine/shift command — LAMMPS 15 May 2015 version documentation

# angle_style cosine/shift command

# angle_style cosine/shift/omp command

## Syntax

    angle_style cosine/shift

## Examples

    angle_style cosine/shift
    angle_coeff * 10.0 45.0

## Description

The cosine/shift angle style uses the potential

where theta0 is the equilibrium angle. The potential is bounded between -Umin and zero. In the neighborhood of the minimum E=- Umin + Umin/4(theta-theta0)^2 hence the spring constant is umin/2.

The following coefficients must be defined for each angle type via the angle_coeff command as in the example above, or in the data file or restart files read by the read_data or read_restart commands:

- umin (energy)
- theta (angle)

Styles with a cuda, gpu, intel, kk, omp, or opt suffix are functionally the same as the corresponding style without the suffix. They have been optimized to run faster, depending on your available hardware, as discussed in Section_accelerate of the manual. The accelerated styles take the same arguments and should produce the same results, except for round-off and precision issues.

These accelerated styles are part of the USER-CUDA, GPU, USER-INTEL, KOKKOS, USER-OMP and OPT packages, respectively. They are only enabled if LAMMPS was built with those packages. See the Making LAMMPS section for more info.

You can specify the accelerated styles explicitly in your input script by including their suffix, or you can use the -suffix command-line switch when you invoke LAMMPS, or you can use the suffix command in your input script.

See Section_accelerate of the manual for more instructions on how to use the accelerated styles effectively.

## Restrictions

This angle style can only be used if LAMMPS was built with the USER-MISC package. See the Making LAMMPS section for more info on packages.

## Related commands

angle_coeff, `angle_cosineshiftexp`

Default: none